Tuesday, 18 January 2011
Top 10 reasons why Indoor Play Centres Fail
“Sad day, another new playcentre has gone! A fantastic dream, in the hands of a liquidator. Sad news! Once again, sold by a certain manufacturer knowing they were building another a few miles down the road! I want their heads on a plate!!!”
“Please don't think about starting a playcentre without talking to the xxx first, certain manufacturers will give you incorrect advice!”
After these comments were once again referred to in a recent conversation, I started thinking about why it had upset so many people (is it the emotion, the tarring of all play suppliers or the use of the situation to try and build business / credibility for this organisation?) and perhaps more importantly, how inaccurate the comments are in identifying the reasons why play centres fail (do you blame a kitchen supplier when a restaurant ceases trading)?
It is without doubt tragic and sad to see Entrepreneurs suffer financial and emotional hardship, I say this from personal experience of starting several companies. Unfortunately, it is a fact of life that businesses of all sizes and in all markets occasionally fail; the rate of failure for play centres is actually lower than for other businesses.
In reality, you could argue that the indoor play market has not suffered enough creative destruction, that as an industry, we haven't failed enough, learnt from and innovated upon the lessons of the past enabling a thousand flowers to bloom, the business model has not evolved to become more resilient and offer better value to the end customer; perhaps this is partly because it is all too easy to blame play suppliers (and others) for our failings.
So here it is, based on over fifteen years in the market, my top ten reasons why Indoor Play Centres fail:
1. Poor Management and / or Leadership
2. Ill-informed Business Plan / Business Model
3. Failure to achieve sales targets / over reliance on traditional sources of income
4. Lack of Experience
5. Lack of Cash / Finance and / or incorrectly structured debt
6. Loss of interest / passion by the owners
7. Location / too much competition
8. Overspending at the start of the project
9. Limited value in the offering / nothing unique to differentiate one play centre from another
10. Bad luck or timing
If your Soft Play Equipment collapses (that should never ever happen), the supplier goes out of business with your deposit or they just don’t show up, they would then make my list of top twenty reasons but other than that, sorry, they are not to blame.
I will begin to post details of how you can mitigate the risk of the above; after all, the entire industry should want every play centre to be a success.
PS. Choosing a Soft Play Supplier is an important part of your start-up process, this guide (How to Choose a Soft Play Equipment Supplier) will help you select the right supplier for you. Of all the criteria you use to make your choice, I suggest you don’t worry about whether they supplied a local play centre (indeed, to many it is seen as sign of a good supplier).
Emotion may mean that you want to stop them from supplying anyone else locally, that just doesn’t make sense. The play equipment will be a component of your success (or otherwise,) it simply won’t be the determining factor; you should want your supplier to be successful as well so that they can innovate and help you grow.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Monday, 19 July 2010
Learning from 7 Year Olds (Play Design)
It is thirty years since Indoor Play Equipment was developed and it is changed little in a World that has changed a lot. It is time for us to re-imagine our industry and Design (not just of Equipment but of the entire Business System and overall Experience) is without doubt the key to transformation.
As part of this process, we must take inspiration from wherever it resides; we must talk to children, learn from the way they play and be the conduit for their imaginations. Our role is to interpret Children’s needs based on what they show / tell us and turn observations into ideas and subsequently into financially viable products and businesses.
In my experience, the play design pyramid is the wrong way around. Play areas are “Designed” by adults sitting behind a computer “Dragging and Dropping” standard items and the Environment / Experience is hardly Designed at all.
Although you could argue that Soft Play Equipment is proven, I would suggest that instead we are building play areas that are virtually identical and in time many will therefore become commodities and commercially redundant.
As part of our efforts to motivate and inspire Soft Play Suppliers and Play Operators, we have been planning “When I Play I Want.com,” a Crowd Sourcing competition where children get to participate in inspiring the next generation of Indoor Play Experiences.
As part of developing the competition, last week we visited Wat’s Dyke Primary School and spent a couple of hours with a Class of 7 year olds, these are a few of things we learned by listening and observing:
• Collecting: The whole class (boys and girls) love collecting things, everything from a series of dolls to stickers and cards
• Naming: Names were very important, not only the names of children and their friends but the names of their toys and teddy bears (by far the most popular toy they brought from home)
• Social: The play and learning experiences were more social than I recall; play was at the centre of the way children learned and developed / maintained friendships. The potential of play to develop social skills was evident, is anything go to be more important in the economy and child wellbeing during the next twenty years?
• Identity: The whole class loved to draw, to write their name, to leave their mark
• Safety: In the safe environment of the classroom and a teacher of whom they were evidently fond, they felt free to express themselves and share their ideas (if only workplaces could achieve the same freedom mixed with order)
• Noise: With children comes noise, full stop.
• Play time: Unstructured and with minimal interruption from adults resulted in all kinds of weird and wonderful games (aka total mayhem) and conversations that are part of the social learning experience.
• Classroom: Filled with artwork, the classroom was an expression of the Children’s creativity and I imagine it changes constantly. When was the last time a play centre covered its wall in paintings by Children (or even better, allowed them to draw on the walls)?
All of this in ninety minutes. If it doesn’t change the way you design and operate your play centre then sorry, you are missing a BIG opportunity; plain and simple, you must get out more and be prepared for constant trial and error to be successful in this or any other business.
PS. I never did get used to being called Mr Lymer so I settled for being called Mr Beardface, it seemed to cause much amusement.
Tuesday, 13 April 2010
Suppliers, the soft play industry needs you!
In my fifteen years in the industry, there has been virtually no value creation or innovation and consequently the ecosystem is in decay; soft play suppliers are not making enough money to spend on R&D whilst non-core suppliers don’t invest in the market because they cannot see the ROI.
If this continues, what will the market look like? More importantly, how will we design and operate the play experiences that children need to learn the skills required to their lives in an increasingly complex world?
Although at times it may not sound like it, we see a very positive future for the indoor play industry but it requires (perhaps painful) change. As a result of our blogs, website and soft play seminars, we are beginning to see the next generation of play operators demand new services and the option to work in a way that reflects their ideas and business ethos.
At present, the supply side of the ecosystem does not seem able and / or willing to meet the needs of this next generation of play operator.
This situation leaves us with a dilemma; we have helped to create demand for new products, services and ways of working that suppliers either don’t understand or aren’t capable of serving. As a result, we are frequently asked by frustrated entrepreneurs / operators if we will provide the service and thus potentially threaten our vow of independence (not sure if this can be true when the market is not providing a service).
In short, this blog is an attempt to encourage suppliers to meet this pent up demand; it is an invitation to all suppliers to consider the following opportunities (this list is by no means exhaustive) and get in touch, these products and services are in strong demand and one way or another we need to meet demand:
• Independent Business Consultancy (operational and business model innovation)
• Social Media / Web / IT Consultancy
• IP Free Soft Play Design and Costing Services (Chargeable)
• Property finding services
• Marketing / Character Development / Visualisation
• Product innovation (Particularly for children over ten years of age)
• Commercial Education products (Edutainment)
• Courses (ranging from Sports to Cookery and Art classes)
As the suppliers able to provide such services are likely to be new to the market (or an established supplier looking to innovate their business model) then we are willing to explain further the opportunities and standards required for participation. If you are unsure or confused about ShareAndComparePlay.com for any reason then please get in touch and we will reveal all.
I am not sure of the response to this call for action and so as our business continues to expand, the following criteria will determine our actions:
• Is our action for the overall good of the play industry?
• Are reputable suppliers able to meet the needs of the market?
• Does our involvement conflict with our independent position?
• Do we have the skills, capability and resource to deliver an exceptional service?
I hope this helps clear things up for now (or at least encourages communication); any thoughts, comments or questions, please let us know.
PS. I would suggest that the answer to the lack of spending on R&D is collaboration and an open-source approach to the development of key products but that is a post for another day.
Thursday, 18 March 2010
Connecting the (Indoor) Play Community
Since it was established in the 1970’s, the Indoor Play Community has been a fragmented and disparate group of organisations taking an individualistic and short-term approach; we can see the results today, a community that consistently underperforms its potential in a fight for survival.
The characteristics of such zero sum markets are typically decisions based on short-term self interest, fear, incomplete information, emotion and attachment to the familiar rather than business rationale and creative embracing of the possibilities of change; ultimately, this limits potential and investment causing markets to shrink and in time, disappear.
Not a pleasant picture and so in 2009, we started ShareAndComparePlay with the objective of raising the standard of play provision in the UK; we hoped that this in turn would encourage investment and innovation, reversing the trend.
Although our small company started life as an exciting experiment, the three key values we embraced to achieve this objective were freedom of information, transparency throughout the value chain and collaborative working.
In some ways, our progress has been in advance of what we anticipated whilst in others resistance has meant that we have taken time to find alternative methods of spreading the word. In recent months, we have been working on several key initiatives to broaden the impact of such values and more of our services are being designed to better support existing operators; if we can help operators to become more successful, the circle of possibility raises upwards.
One such initiative is the collaboration between ShareAndComparePlay and Play Operators to form a new Community of Play, Play Connected. As the name suggests, our medium term aim is to create a more connected industry incorporating suppliers, operators, associations and parents / children who use the play experiences that we create.
The first meeting has taken place with astonishing results for the participating operators, the open nature of the meeting resulted in breakthroughs in terms of access to Management Information that can potentially transform the profitability of the play industry.
The next meeting is scheduled for April when more details will be agreed regarding the organisational structure but an interim progress report (requested by several people) is as follows:
· All organisations in the Play Community will be encouraged to participate; membership will be free although certain standards will have to be achieved to become a full member (membership is restricted for a little while as we implement the programme)
· ShareAndComparePlay.com and Play Connected will work together to introduce the best possible value deals from suppliers of all items needed to start and operate an indoor play centre; suppliers will have to pass an approval process to be certified by Play Connected
· The benefits that each member receives will be in direct proportion to the contribution that they make to the community
· Play Connected will explore innovative ways of generating additional revenue streams for soft play centres at both an individual and collective level
· The organisation will not be run by committee; we would like in time to create a full time role but it will generally be a democratic organisation ran by its members
· Play Connected will work with ShareAndComparePlay.com to produce quality content that will raise the profile of indoor play and encourage investment
· The structure of the collective is to be clarified but it is likely to be a co-operative of partners working towards common objectives
· Play Connected will aim to provide “Thought Leadership” and research in mission critical areas such as Information Technology, Social Media and Child Wellness
Our hope in time to provide a path to success for indoor play; we aim to inspire creativity, best practice and innovation throughout the play industry so that ultimately we can provide the best play experiences for children.
If you look at successful industries throughout the world, there is an acceptance that no organisation exists in a vacuum. In IT for example, the degree of interconnectedness will often determine the level of overall success, we hope this is the first step towards using these principles to grow the pie for all.
We will update again soon but if you have any comments, questions or wish to register interest in participating, please get in touch.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us.
Tuesday, 16 March 2010
Questions to ask when starting an indoor play centre
One of the most enjoyable aspects of running the seminars is the convergence of creativity, enthusiasm and curiosity as prospective play operators evaluate the viability of starting an indoor play centre.
Reflecting on the latest seminars, there are three key questions that together we seek to address on the website and in more detail at the seminars, these are as follows:
1. What are you aiming to achieve by starting a play centre?
The answer to this question will impact upon every subsequent decision. In simple terms, there are some people that wish to create a lifestyle business (earn a living and improve the play experience) and there are others (increasingly so) that are serial Entrepreneurs wanted to build shareholder value. Each has its merits; it is however important to understand your personal motivations and objectives and develop your business plan accordingly.
2. What kind of play area do you want to build?
The Indoor Play Centre business is due a revolution in terms of business model and design. The design is perhaps the easier to address in this short note but I would suggest you ask yourself a simple question and explore the answer fully; “If an indoor play centre had never been built, what would your perfect play centre look like?” Seek the answer and build accordingly.
3. What does a Sustainable Play Centre Business Model look like?
This is the fundamental question of our time (not just in the soft play industry); the traditional model of “Pay and Play” has yielded only limited success and is unsustainable, (certainly at the scale we have seen in the last few years). We need to work together to re-think and re-imagine a new play experience and accompanying business models of which there will be many.
Asking the right questions is merely the start. The possibilities will only begin to reveal themselves once you, we and the entire play community begin to experiment and are open to the answers; I happen to believe that the future is rosy for the brave.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us.
Thursday, 17 December 2009
What if Steve Jobs & Disney designed indoor play centres?
Well, if your family fortunes survey asked 100 people, most people would likely agree that Steve Jobs (Apple / Pixar) and the Disney team would "probably design the best play experiences in the world".
Alas, we don't have a magic wand (or an infinite budget) but this article about the redesign (more re-imagining) of Disney stores might give you a few clues and ideas as to what your design dream team might come up with:
"Disney Stores, which the media giant is considering rebranding Imagination Park, will become more akin to cozy entertainment hubs. The chain’s traditional approach of displaying row after row of toys and apparel geared to Disney franchises will be given a high-tech makeover and incorporated into a new array of recreational activities. The goal is to make children clamor to visit the stores and stay longer, perhaps bolstering sales as a result."
"Cozy entertainment hubs"; what an opportunity that can be replicated by entrepreneurs starting and operating soft play centres; ironically, the main concern of Disney executives "was that the concept was so lavish that parents would try to use the stores as day care centers," what a great problem to have!
We have talked frequently in blogs and our starting a play centre seminars about key trends that represent significant opportunities for play centre operators:
- The potential of social media in play centres to connect people and grow revenues
- Soft play centres becoming a third place, a family entertainment hub and meeting place within the community
- Designing indoor play experiences that engage all senses and move beyond reliance on soft play equipment that primarily provides a physical play experience
Disney seems to agree and with typical flair, they are bringing a new level of design thinking from which we can learn:
"Theaters will allow children to watch film clips of their own selection, participate in karaoke contests or chat live with Disney Channel stars via satellite. Computer chips embedded in packaging will activate hidden features. Walk by a “magic mirror” while holding a Princess tiara, for instance, and Cinderella might appear and say something to you.
It’s your birthday? With the push of a button, eight 13-foot-tall Lucite trees will crackle with video-projected fireworks and sound. There will be a scent component; if a clip from Disney’s coming “A Christmas Carol” is playing in the theater, the whole store might suddenly be made to smell like a Christmas tree."
These ideas are not only inspirational in terms of play / experience design, it is also exciting that the decreasing cost of technology means that play providers can replicate these features at reasonable cost; we are now only limited by convention and imagination.Finally, if you are developing a business plan for your soft play area, may I suggest you ask, "how can I learn from Disney and complement the traditional sources of income for play centres (entrance, food, parties)"?
- Can I develop my own brand and characters to sell merchandise or would it be better to work with a recognised brand such as Disney?
- Why not sell toys (via a cooperative website or association with a local toy shop)?
- Why not allow parents to book holidays whilst their children play (another opportunity to use Twitter / social media in your play centre)?
- What if I started a book club and established an affiliate scheme with Amazon or a children's book store?
I have been asking these questions since it became clear that play centres could be at the centre of the combined "on-line / off-line" era. I am still not sure why so few people are taking the initiative; if Steve Jobs or Disney were sitting alongside you, what would they be asking?
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us.
Monday, 14 December 2009
Now we all have the power; "Yes sir/madam, of course"
Each day, we encourage soft play suppliers and other organisations to open their business to social media and in the words of Seth Godin, lead with their glass jaw.
Once again, Seth has written a concise insightful note for leaders in transparent times who are worrying and planning rather than doing, listening and evolving; an excerpt:
When your staff sees how much power you've given random consumers, they'll freak. And then, magically, they'll start treating customers differently, because maybe, just maybe, this customer is the one who's going to use the power. Suddenly, the answer to, "do you know who I am!!" is, "yes sire, forgive me."
Social media and transparency, jump in and see what happens.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us.
Tuesday, 1 December 2009
What we can learn from Walt Disney...(and thanks Paul)
In September 2001 whilst we were at Disney World, my wife bought me a paperweight engraved with this quotation by Walt Disney:
“You can dream, create, design and build the most wonderful place in the world…but it requires people to make the dreams a reality”
In short, business is all about people.
This valuable message is one that I have carried with me for many years; business is so much easier when you respect and trust the talents of others, enjoy their company and share a common purpose.
I write this blog at this moment because ShareAndComparePlay.com will soon be losing its Managing Director, Paul Smith.
I have been friends with Paul for many years and we started our first business together in 2002, since then we have started two companies, sold one and travelled throughout the world looking for innovative products and services to introduce to the UK’s indoor play industry.
When Paul started working with us in March, it was at a time when we were largely unknown with few soft play suppliers aware of the potential to engage with customers and prospective play operators using our website. At this time, Paul was the one leading the way to contact suppliers and spread the word, a thankless and difficult task at the time but one that he pursued with typical vigour, skill and ultimately success.
Although we did what we could to persuade Paul to stay, there are certain things that even we can’t change (like moving Kilkenny to the UK); the reasons for Paul leaving us are twofold.
Firstly, Paul and his family live in Kilkenny, Ireland. If you have ever visited this beautiful place then you will understand why they choose to live there but also be aware that it is two hours from Dublin which makes travelling to the UK and back in a day or two (it involves a 3am start) a challenging affair.
Secondly, the birth of Holly Mae in March means that Paul wishes to be at home a little more than he has been in the last few years and so he will be leaving us to work in Ireland which means he can for the first time in many years, work in the country in which he lives.
We would like to thank Paul for his dedication and leadership during the last eight months and I would like to thank him for working with me for so many years on a journey that has been extremely rewarding; we wish him well in his new role and I will do my best to hold the fort until additional help arrives.
Our dream of a world where children can live their dreams continues and so as Walt said, we require people to work with us (this doesn’t just mean colleagues but also partners and individuals with a passion for play); therefore, the search will begin in the New Year for a new Managing Director capable of continuing the good work started by Paul, there is still lots to do.
Thanks for your support.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us.
Wednesday, 25 November 2009
How to lose an argument online...the socialisation of soft play
As developers and enthusiastic users of web technology, we believe in the potential of online communities to discuss important topics and collaborate in developing insightful solutions, our aim is to facilitate these discussions as broadly as possible.
To some, the socialisation of information is uncomfortable but we are beginning to see the embracing of this change with people using and contributing information more freely. In the last few days, I read this blog by Seth Godin discussing how to lose an argument online and how to make the social web work for you.
As one of the most popular bloggers on the web, this guy knows what works and this is what he says:
"Earn a reputation. Have a conversation. Ask questions. Describe possible outcomes of a point of view. Make connections. Give the other person the benefit of the doubt. Align objectives then describe a better outcome. Show up. Smile."
Simple, but effective.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us
Sunday, 1 November 2009
Soft play suppliers, your reviews count!
1. Provide valuable and corroborated information, for Free
2. Introduce Transparency, improving standards and reducing costs
3. Facilitate collaboration to enable innovation in play (involving children, parents, play operators, soft play suppliers, designers and schools)
Since our launch in February, this “experiment” has evolved into a commercial organisation enabling growth in the play market and with the potential to support change in subsequent markets, such as weddings.
To introduce each of the above, we developed and rapidly tested several strategies, inviting all stakeholders to share what we have learned so that they may invest in the future and prosper.
In the last few days, Spi Play (where I was previously a shareholder and Director), one of the “traditional” soft play equipment suppliers took up our offer. What was scheduled to be a two hour meeting took four hours; we discussed the changes that our presence has caused and how the market may evolve, both a threat and opportunity for an organisation such as Spi.
As previously discussed, “radical transparency” is likely the most controversial and difficult of trends that are resulting from our launch. The value-added by each organisation is laid bare (add no value and you will be eliminated) and all strengths, weaknesses and actions will be exposed to the market.
The essence of transparency for me is that each business must imagine that each and every communication, installation and quotation were being exposed to a capacity-filled Wembley stadium; future customers being able to judge each action and make informed decisions.
In reality, no organisation is ever going to achieve 100% satisfaction all of the time, at least in part because a positive or negative experience is in the eye of the beholder. However, what is important is that organisations engage with reviewers, encourage customers and employees to participate in the play community, allowing all to learn and share their experience.
In the case of Spi Play, I was pleased that they have responded to a recent negative review by calling the customer (who re-visited our site to say he was much happier), accepting that they dropped the ball in that particular case and then committing their organisation to valuing each star rating.
It is in the latter point that the role of the reviewer has commercial impact. Our algorithm means that each star awarded has real value in terms of pounds. This is because that more people each week are visiting our site (thanks again) as they start an indoor play centre and the worse an organisations overall rating, the lower they appear in our listings and the less likely future play operators are to make contact.
In an “eco-system” such as ours, each participant has an important role to play; ours is to provide an independent platform for information exchange; the suppliers is to listen, engage and contribute; the (prospective) play operators is to share their experience and use the information in making decisions.
In terms of advice for play suppliers and others (the offer for a meeting is always open if you would like to personalise the information and share our experience), this is a (very brief) summary:
- Participate with the play community. Share experience and expertise using our play forum (please don’t just make it an advertisement for your business) and by commenting on blogs; if you have insightful views, please tell us and we will publish them or interview you for softplay.tv
- Encourage your customers and prospects to review your organisation. If you have no ratings, not only are you at the bottom of the charts, play entrepreneurs are assuming you have something to hide
- Look to innovate by forming partnerships so that you can share the costs of R&D (more about this in a future blog); no one organisation is profitable enough to invest in developing the play areas that children dream about and play operators will want to buy. Participating in our play design competition is an alternative and low-cost method of innovating, contact us to learn more
- Consider exposing your value chain to the free market for comparison. For example, if you manufacture play equipment, consider listing as a components supplier so that people starting a play area can choose which elements of your proposition they want to buy. Transparency enables working with "best of breed" in each supplier category (e.g. maintenance, design etc) , invest and compete in each category to provide customers with genuine choice and value
This is an exciting and potentially prosperous time for the play industry; we hope more organisations continue to embrace the potential of the three philosophies that started it all.
ShareAndComparePlay.com is the Indoor Play Supplier Comparison Website that Saves Play Operators £10,000s. The only source of independent reviews on every Supplier to the Play Industry, ShareAndComparePlay.com works to revolutionise the Play Experience for Children and to enable Businesses to profitably understand and meet the future needs of Families.
Follow us at Twitter.com/shareandcompare or (Un)subscribe to our Blog by e-mailing us